Struct kludgine::sprite::SpriteMap

source ·
pub struct SpriteMap<T> { /* private fields */ }
Expand description

A collection of SpriteSources.

Implementations§

source§

impl<T> SpriteMap<T>
where T: Debug + Eq + Hash,

source

pub fn new(sprites: HashMap<T, SpriteSource>) -> Self

Creates a new collection with sprites.

source

pub fn from_foreign_sheet<O: Clone + Debug + Eq + Hash, F: Fn(O) -> T>( sheet: &SpriteSheet<O>, converter: F ) -> Self

Creates a collection from sheet using converter to convert from O to T.

source

pub fn add_foreign_sheet<O: Clone + Debug + Eq + Hash, F: Fn(O) -> T>( &mut self, sheet: &SpriteSheet<O>, converter: F )

Adds a collection from sheet using converter to convert from O to T.

source§

impl<T> SpriteMap<T>
where T: Clone + Debug + Eq + Hash,

source

pub fn add_sheet(&mut self, sheet: &SpriteSheet<T>)

Adds all sprites from sheet.

Methods from Deref<Target = HashMap<T, SpriteSource>>§

1.0.0 · source

pub fn capacity(&self) -> usize

Returns the number of elements the map can hold without reallocating.

This number is a lower bound; the HashMap<K, V> might be able to hold more, but is guaranteed to be able to hold at least this many.

§Examples
use std::collections::HashMap;
let map: HashMap<i32, i32> = HashMap::with_capacity(100);
assert!(map.capacity() >= 100);
1.0.0 · source

pub fn keys(&self) -> Keys<'_, K, V>

An iterator visiting all keys in arbitrary order. The iterator element type is &'a K.

§Examples
use std::collections::HashMap;

let map = HashMap::from([
    ("a", 1),
    ("b", 2),
    ("c", 3),
]);

for key in map.keys() {
    println!("{key}");
}
§Performance

In the current implementation, iterating over keys takes O(capacity) time instead of O(len) because it internally visits empty buckets too.

1.0.0 · source

pub fn values(&self) -> Values<'_, K, V>

An iterator visiting all values in arbitrary order. The iterator element type is &'a V.

§Examples
use std::collections::HashMap;

let map = HashMap::from([
    ("a", 1),
    ("b", 2),
    ("c", 3),
]);

for val in map.values() {
    println!("{val}");
}
§Performance

In the current implementation, iterating over values takes O(capacity) time instead of O(len) because it internally visits empty buckets too.

1.0.0 · source

pub fn iter(&self) -> Iter<'_, K, V>

An iterator visiting all key-value pairs in arbitrary order. The iterator element type is (&'a K, &'a V).

§Examples
use std::collections::HashMap;

let map = HashMap::from([
    ("a", 1),
    ("b", 2),
    ("c", 3),
]);

for (key, val) in map.iter() {
    println!("key: {key} val: {val}");
}
§Performance

In the current implementation, iterating over map takes O(capacity) time instead of O(len) because it internally visits empty buckets too.

1.0.0 · source

pub fn len(&self) -> usize

Returns the number of elements in the map.

§Examples
use std::collections::HashMap;

let mut a = HashMap::new();
assert_eq!(a.len(), 0);
a.insert(1, "a");
assert_eq!(a.len(), 1);
1.0.0 · source

pub fn is_empty(&self) -> bool

Returns true if the map contains no elements.

§Examples
use std::collections::HashMap;

let mut a = HashMap::new();
assert!(a.is_empty());
a.insert(1, "a");
assert!(!a.is_empty());
1.9.0 · source

pub fn hasher(&self) -> &S

Returns a reference to the map’s BuildHasher.

§Examples
use std::collections::HashMap;
use std::hash::RandomState;

let hasher = RandomState::new();
let map: HashMap<i32, i32> = HashMap::with_hasher(hasher);
let hasher: &RandomState = map.hasher();
1.0.0 · source

pub fn get<Q>(&self, k: &Q) -> Option<&V>
where K: Borrow<Q>, Q: Hash + Eq + ?Sized,

Returns a reference to the value corresponding to the key.

The key may be any borrowed form of the map’s key type, but Hash and Eq on the borrowed form must match those for the key type.

§Examples
use std::collections::HashMap;

let mut map = HashMap::new();
map.insert(1, "a");
assert_eq!(map.get(&1), Some(&"a"));
assert_eq!(map.get(&2), None);
1.40.0 · source

pub fn get_key_value<Q>(&self, k: &Q) -> Option<(&K, &V)>
where K: Borrow<Q>, Q: Hash + Eq + ?Sized,

Returns the key-value pair corresponding to the supplied key.

The supplied key may be any borrowed form of the map’s key type, but Hash and Eq on the borrowed form must match those for the key type.

§Examples
use std::collections::HashMap;

let mut map = HashMap::new();
map.insert(1, "a");
assert_eq!(map.get_key_value(&1), Some((&1, &"a")));
assert_eq!(map.get_key_value(&2), None);
1.0.0 · source

pub fn contains_key<Q>(&self, k: &Q) -> bool
where K: Borrow<Q>, Q: Hash + Eq + ?Sized,

Returns true if the map contains a value for the specified key.

The key may be any borrowed form of the map’s key type, but Hash and Eq on the borrowed form must match those for the key type.

§Examples
use std::collections::HashMap;

let mut map = HashMap::new();
map.insert(1, "a");
assert_eq!(map.contains_key(&1), true);
assert_eq!(map.contains_key(&2), false);
source

pub fn raw_entry(&self) -> RawEntryBuilder<'_, K, V, S>

🔬This is a nightly-only experimental API. (hash_raw_entry)

Creates a raw immutable entry builder for the HashMap.

Raw entries provide the lowest level of control for searching and manipulating a map. They must be manually initialized with a hash and then manually searched.

This is useful for

  • Hash memoization
  • Using a search key that doesn’t work with the Borrow trait
  • Using custom comparison logic without newtype wrappers

Unless you are in such a situation, higher-level and more foolproof APIs like get should be preferred.

Immutable raw entries have very limited use; you might instead want raw_entry_mut.

Trait Implementations§

source§

impl<T: Clone> Clone for SpriteMap<T>

source§

fn clone(&self) -> SpriteMap<T>

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl<T: Debug> Debug for SpriteMap<T>

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl<T> Default for SpriteMap<T>

source§

fn default() -> Self

Returns the “default value” for a type. Read more
source§

impl<T> Deref for SpriteMap<T>

§

type Target = HashMap<T, SpriteSource>

The resulting type after dereferencing.
source§

fn deref(&self) -> &HashMap<T, SpriteSource>

Dereferences the value.
source§

impl<T> IntoIterator for SpriteMap<T>

§

type IntoIter = IntoIter<T, SpriteSource>

Which kind of iterator are we turning this into?
§

type Item = (T, SpriteSource)

The type of the elements being iterated over.
source§

fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
source§

impl<T> SpriteCollection<T> for SpriteMap<T>
where T: Send + Sync + Eq + Hash,

source§

fn sprite(&self, tile: &T) -> Option<SpriteSource>

Returns the sprite referred to by tile.
source§

fn sprites(&self, tiles: &[T]) -> Vec<SpriteSource>

Returns all of the requested tiles. Read more

Auto Trait Implementations§

§

impl<T> Freeze for SpriteMap<T>

§

impl<T> !RefUnwindSafe for SpriteMap<T>

§

impl<T> Send for SpriteMap<T>
where T: Send,

§

impl<T> Sync for SpriteMap<T>
where T: Sync,

§

impl<T> Unpin for SpriteMap<T>
where T: Unpin,

§

impl<T> !UnwindSafe for SpriteMap<T>

Blanket Implementations§

source§

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

source§

fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
source§

fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

source§

fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
source§

impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

source§

fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

§

type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
source§

fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar> ) -> T

Converts self into C, using the provided parameters.
§

impl<A> Cast for A

§

fn cast<To>(self) -> To
where To: CastFrom<A>,

Casts self to the To type. This may be a lossy operation.
§

impl<A> CastFrom<A> for A

§

fn from_cast(from: A) -> A

Returns from as Self.
§

impl<A, B> CastInto<A> for B
where A: CastFrom<B>,

§

fn cast_into(self) -> A

Returns self as To.
source§

impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

source§

fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> FromAngle<T> for T

source§

fn from_angle(angle: T) -> T

Performs a conversion from angle.
source§

impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

source§

fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

source§

fn into_angle(self) -> U

Performs a conversion into T.
source§

impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

§

type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
source§

fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar> ) -> T

Converts self into C, using the provided parameters.
source§

impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

source§

fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
source§

impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

source§

fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
source§

impl<T> IntoStimulus<T> for T

source§

fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

§

type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
source§

fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

source§

fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
source§

impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

source§

fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
source§

impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

source§

fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSendSync for T
where T: WasmNotSend + WasmNotSync,

§

impl<T> WasmNotSync for T
where T: Sync,